About

My name is Dan Bullock and I've been working the game industry since 2003. I've worked on a number of AAA titles, and Tv shows. I've held positions that included character, vehicle, world and lead responsibilities. In May of 2008 I joined Midway Amusement in Chicago as a senior artist and I spent my first few months here helping finishing up Mortal Kombat vs DC. I am currently leading a team in the central art department that is assisting with asset creation on an unannounced title.

If you'd like to contact me, please emmail me at : daniel.bullock@gmail.com.

Skills

  • Character modeling for games and film - both current and next gen technologies
  • Texturing, rigging, rendering and lighting skills
  • Experience in managing and leading art teams
  • Extremely proficient in most major 3d packages, including XSI, Maya, 3DsMax, Zbrush and Mudbox
  • Extremely proficient in 2d packages like photoshop and Deep Paint 3d
  • Experienced in several specialized editors including the Unreal 3 Engine

I've done freelance work for clients including:

 
  clientlist