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About
My name is Dan Bullock and I've been working the game industry since 2003. I've worked on a number of AAA titles, and Tv shows. I've held positions that included character, vehicle, world and lead responsibilities. In May of 2008 I joined Midway Amusement in Chicago as a senior artist and I spent my first few months here helping finishing up Mortal Kombat vs DC. I am currently leading a team in the central art department that is assisting with asset creation on an unannounced title.
If you'd like to contact me, please emmail me at : daniel.bullock@gmail.com.
Skills
- Character modeling for games and film - both current and next gen technologies
- Texturing, rigging, rendering and lighting skills
- Experience in managing and leading art teams
- Extremely proficient in most major 3d packages, including XSI, Maya, 3DsMax, Zbrush and Mudbox
- Extremely proficient in 2d packages like photoshop and Deep Paint 3d
- Experienced in several specialized editors including the Unreal 3 Engine
I've done freelance work for clients including: |
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